Solitaire Pack Vol. 2 User's Manual
Stand Alone, Inc.
Table of Contents
1 Welcome and Registration
1.1 About Solitaire Pack Vol. 2
1.2 System Requirements
1.3 Registering Solitaire Pack Vol. 2
1.4 Contacting Stand Alone Inc.
1.4.1 Business Hours
1.4.2 Email
1.4.3 Phone
1.4.4 Regular Mail
1.4.5 World Wide Web
1.5 Reporting Bugs
2 Installing Solitaire Pack Vol. 2
3 General Rules
3.1 Selecting Games
3.2 New Games
3.3 Saving Games
3.4 Moving Cards
3.5 Definition of Terms
3.5.1 Foundation
3.5.2 Columns
3.5.3 Rows
3.5.4 Deck
3.5.5 Discard Pile
3.5.6 Buried
3.6 Taking Back a Move
3.7 Statistics
3.8 View Playing Time
4 Playing the Games
4.1 Aces High
4.2 Canfield
4.3 Forty Thieves
4.4 Free Cell
4.5 Montana
4.6 Spider
4.7 Thirteens
4.8 Towers
4.9 West Cliff
4.10 Yukon
1 Welcome and
Registration
1.1 About Solitaire Pack Vol. 2
Solitaire Pack Vol. 2 is a set of ten solitaire card games for
Palm OS devices.
Included in this archive are the following packages:
oSolitaire2.prc
This is the software package that you need to install on your
Palm organizer.
oSolitaire2Manual.html
This is an html version of the users' manual and includes both
graphics and text.
oSolitaire2.txt
This is a text only format of the users' manual.
oSAStuff.txt
SAStuff is a list of all of the software available from Stand
Alone, Inc.
1.2 System Requirements
Solitaire Pack Vol. 2 is designed to work on both the Palm Professional
and Personal units, as well as the Palm III, IIIx, IIIc, IIIxe,
IIIe, V, Vx, VII, TRGPro, SymbolUnits, Handspring devices, as
well as any device using Palm OS 3.0 or later. Throughout this
manual, Palm OS device is used to refer to any of these units.
1.3 Registering Solitaire Pack Vol. 2
Solitaire Pack Vol. 2 is shareware, and costs $17.00.
The Solitaire Pack Vol. 2 Demo will work for a 30 day trial
period. At the end of the 30 days, it will stop working. After
it expires, you will be unable to access any additional information
Solitaire Pack Vol. 2 has added, nor any of its links. To avert
this tragedy, you will need to get in touch with Stand Alone to
purchase your software. You can register with us by several different
methods. Before it expires, it is fully functional, with no hidden
features.
You will need to include the following information, no matter
how you choose to register. Most importantly, you need to include
your name EXACTLY as it is entered in your Palm organizer, including
spaces. We use this to generate your password, so it must be precise.
You will need to specify which programs you wish to register,
and include payment for each of them. We accept Visa, MasterCard,
and American Express. If you are using normal mail, you can send
us a check as well. Make sure to include your card number, the
expiration date, and what type of card you are using. You also
need to give us a way to get in touch with you. Email is the preferred
way, followed by your Address and phone number. An Email Address
is not strictly necessary, but it will result in much faster service.
For instant gratification, register by phone, and pay using Visa, MasterCard, or American Express. To do so, call (773) 477-2492 and we will give you a password right over the phone.
Alternatively, you can send us a check to the Address below.
You can also email us. Just email us the relevant information, and we'll send you a code. It is also possible to purchase Solitaire Pack Vol. 2 through PalmGear HQ at www.palmgear.com
Once you register, you will receive a registration code from us. To install the code, first tap on the Menu silkscreen button. Then, select Options, and tap Enter Registration Code. Finally, enter your password on the space provided.
1.4 Contacting Stand Alone Inc.
There are several ways to get in touch with us here at Stand Alone,
Inc. Email is the preferred form of communication, but whatever
works for you is fine. If you have any questions, comments, suggestions
or compliments, please don't hesitate to contact us through any
of the methods listed below.
1.4.1 Business Hours
Stand Alone is open from 9 AM to 5 PM Monday to Friday. We are
closed on Saturday and Sunday. These times are CST and GMT -5.
1.4.2 Email
info@standalone.com
1.4.3 Phone
Voice: (773) 477-2492
Fax: (773) 477-2579
1.4.4 Regular Mail
Stand Alone
3862 N. Lincoln
Chicago IL, 60613
USA
1.4.5 World Wide Web
http://www.standalone.com
1.5 Reporting Bugs
If you find a bug in our software, it would be helpful if you
reported the bug to us. To report a bug, please Email us with
Bug Report Request in the subject line. In the email, include
the following information:
oWhat type of Palm OS device you are using (i.e. Palm IIIx)
oThe software name and version number (i.e. Super Names v.1.5)
oThe error message
oA brief description of how we can recreate the error
oYour name and Email Address so we can contact you when the bug
is fixed
When reporting bugs, it is best to Email us, rather than calling,
so that the programmers have a written record of the information
they need to solve the problem.
As soon as we receive your Email, the programmer will examine
the problem, and fix it.. Because our programmers are busy creating
software, it can take a while for them to reply, but they will
release a new version of the software that fixes the bug as soon
as they can.
Note: All screenshots for Solitaire Pack Vol. 2 are taken from the Palm IIIc device. Solitaire Pack Vol. 2 appears in gray scale on other devices.
2 Installing
Solitaire Pack Vol. 2
When you first install Super Names, follow the normal procedure
for installing any Palm OS software using Palm Desktop, Palm Buddy,
or Backup Buddy.
3 General Rules
Welcome to Solitaire Games Vol. 2, a collection of ten classic
solitaire card games for the Palm OS. It includes Canfield, Forty
Thieves, Montana, Spider, Towers, West Cliff, Yukon, Aces High,
Free Cell, Thirteens.
3.1 Selecting Games
Solitaire Games Vol. 2 includes ten card games. To choose which game to play, tap the Menu silkscreen button and choose Games from the top menu. Then, select the game that you want to play from the list. The list does not show the type of game you are currently playing.
3.2 New Games
To start a new game, first select the game you wish to play. Then,
tap on the silkscreen button and select the Games menu. Finally,
select New Game from the Games menu.
3.3 Saving Games
All games played with Solitaire Games Vol. 2 are automatically
saved whenever you close the program or switch between games.
The current game is erased if you start a new game of the same
type.
3.4 Moving Cards
Cards are moved one of three ways. You can drag card from one
location to a different location. Alternatively, you can tap on
the card you wish to move, and then tap on its destination to
move it. Finally, if you double tap a card the program will automatically
move the card to a legal location.
3.5 Definition of Terms
Here is a list of terms used in the descriptions of the rules
for each game.
3.5.1 Foundation
Foundations are the card piles where you are ultimately trying
to place all of the cards. Generally, you receive points for placing
a card on a foundation. Once a card is placed on a foundation,
it may no longer be moved.
3.5.2 Columns
Columns are the stacks of cards that are actively in play. They
are stacked vertically according to the specific rules of an individual
game.
3.5.3 Rows
Rows are similar to Columns, but are stacked horizontally.
3.5.4 Deck
The deck is the collection of cards not yet in play. You deal
cards from the deck on to a the Discard Pile, where you can then
play cards on to the Columns, Rows, or Foundations.
3.5.5 Discard Pile
Cards from the Deck are dealt to the Discard Pile. Generally,
you have access to the top card of the discard pile, but not to
any cards Buried beneath the top card.
3.5.6 Buried
A card is Buried if it is underneath a card or cards in a Row,
Column, or the Discard Pile. Buried cards are generally unable
to be played.
3.6 Taking Back a Move
If you made a mistake when moving a card in Solitaire Games Vol.
2, you can take up to the last ten moves back. To do so, tap on
the silkscreen Menu button, select Options, and then tap on Undo.
Alternatively, you can use the shortcut of Command-U.
3.7 Statistics
Solitaire Games Vol. 2 keeps track of all of your statistics separately
for each of the 10 different games. To view the statistics for
your games, tap the silkscreen Menu button, choose the Options
menu, and then select Stats. A screen then appears with a list
of statistics for the type of game you are currently playing.
3.8 View Playing Time
Under the Options menu, found by tapping the Meun silkscreen button,
there is an option Toggle Time. It you select this option, the
time you have spent playing the current game is displayed in the
upper right hand corner of the screen.
4.1 Aces High
Goal
The object of Aces High is to remove all cards except for the
four Aces.
Play
In Aces High, the top card of a Column can be removed if it is
the same suit and a lower rank than the top card of another Column.
Any card may be moved to an empty Column.
4.2 Canfield
Goal
The object of Canfield is to build all four Foundations in ascending
order, in suit. One card is dealt to the Foundation at the beginning
of the game. All foundations begin at the rank of that card and
wrap from King to Ace.
Play
To play Canfield, build the Columns in descending order and alternating
colors. The stack to the left of the columns is the Reserve. If
a Column is empty, the top card of the Reserve fills the empty
spot. Tap the deck to deal three cards to the Discard Pile. You
can move the top card from any Column or the Discard Pile to a
Foundation. You have unlimited re-deals.
4.3 Forty Thieves
Goal
The object of Forty Thieves is to build all eight Foundations
in ascending order in suit.
Play
To play Forty Thieves, build Columns in descending order by suit.
The top card of a Column can be placed on a Foundation. Tap the
deck to deal out the Discard Pile (or Talon). The top card from
the Talon can be placed on Columns or Foundations. Tap the deck
to deal additional cards, one at a time, to the Talon. There are
no re-deals.
4.4 Free Cell
Goal
The goal of Free Cell is to build each Foundation in ascending
order in suit.
Play
To play Free Cell, build Columns in descending order, alternating
by color. The top card of each Column may be moved to other Columns,
Foundations, or the four Free Cells in the upper left section
of the screen. Free Cells can only hold one card, and may be moved
to Columns or Foundations.
4.5 Montana
Goal
The goal of Montana is to arrange the cards in four Rows, by suit,
from Two to King.
Play
In Montana, each row is started with an outlined box. Cards can
be moved to an empty space, but only if they are the same suit
and one rank higher than the card to the left of the empty space.
Only Twos can be placed in the first space of a Row. If a King
is to the left of an empty space or spaces, they are closed and
no cards can be placed there unless the King is moved. You have
two re-deals, which re-deal all of the cards which are not already
in ascending order by suit, starting from the beginning of a Row
with a Two.
4.6 Spider
Goal
The object of Spider is to build each Column in descending order
by suit and move all completed Columns to the Foundations.
Play
To play Spider, build Columns in descending order regardless of
suit. You can move the top card of each Column, or groups of cards
already ordered by suit and rank. Tap the deck to deal a new card
to the top of each Column. There are no re-deals.
4.7 Thirteens
Goal
The object of Thirteens is to discard all cards.
Play
In Thirteens, cards which are adjacent (including diagonally)
whose combined value equals thirteen may be discarded. Kings,
worth thirteen, may be discarded singularly. Cards drop down to
fill empty spaces, and any empty spaces at the top of a Column
are filled from the deck. Cards equal their face value. Jacks
are worth eleven and Queens are worth twelve. If you have an empty
Column, you may move the top card from another column into the
empty column.
4.8 Towers
Goal
The goal of Towers is to build the Foundations in ascending order
in suit from Ace to King.
Play
To play Towers, build Columns in descending order in suit. The
four spaces in the upper left are the Reserve, and any card can
be placed there. The top card from the Reserve or Columns can
be placed on a Foundation. Empty Columns may only be filled with
a King.
4.9 West Cliff
Goal
The goal of West Cliff is to build the Foundations in ascending
order in suit.
Play
To play West Cliff, build Columns in descending order, alternating
by color. Tap the deck to deal one card to the Discard Pile. The
top card of a Column or the Discard Pile can be moved to another
Column or a Foundation. Empty Columns can only be filled with
Kings. There are no re-deals.
4.10 Yukon
Goal
The object of Yukon is to build the Foundations in ascending order
in suit.
Play
To play Yukon, build Columns in descending order, alternating
by color. Any card from a Column may be moved to the top of another
Column, but all cards covering it are moved as well. Only Kings
may be moved to an empty Column.