Solitaire Pack Vol. 2 User's Manual
Stand Alone, Inc.

Table of Contents


1 Welcome and Registration
1.1 About Solitaire Pack Vol. 2
1.2 System Requirements
1.3 Registering Solitaire Pack Vol. 2
1.4 Contacting Stand Alone Inc.
1.4.1 Business Hours
1.4.2 Email
1.4.3 Phone
1.4.4 Regular Mail
1.4.5 World Wide Web
1.5 Reporting Bugs

2 Installing Solitaire Pack Vol. 2

3 General Rules
3.1 Selecting Games
3.2 New Games
3.3 Saving Games
3.4 Moving Cards
3.5 Definition of Terms
3.5.1 Foundation
3.5.2 Columns
3.5.3 Rows
3.5.4 Deck
3.5.5 Discard Pile
3.5.6 Buried
3.6 Taking Back a Move
3.7 Statistics
3.8 View Playing Time

4 Playing the Games
4.1 Aces High
4.2 Canfield
4.3 Forty Thieves
4.4 Free Cell
4.5 Montana
4.6 Spider
4.7 Thirteens
4.8 Towers
4.9 West Cliff
4.10 Yukon

1 Welcome and Registration

1.1 About Solitaire Pack Vol. 2
Solitaire Pack Vol. 2 is a set of ten solitaire card games for Palm OS devices.

Included in this archive are the following packages:

oSolitaire2.prc
This is the software package that you need to install on your Palm organizer.

oSolitaire2Manual.html
This is an html version of the users' manual and includes both graphics and text.

oSolitaire2.txt
This is a text only format of the users' manual.

oSAStuff.txt
SAStuff is a list of all of the software available from Stand Alone, Inc.

1.2 System Requirements
Solitaire Pack Vol. 2 is designed to work on both the Palm Professional and Personal units, as well as the Palm III, IIIx, IIIc, IIIxe, IIIe, V, Vx, VII, TRGPro, SymbolUnits, Handspring devices, as well as any device using Palm OS 3.0 or later. Throughout this manual, Palm OS device is used to refer to any of these units.

1.3 Registering Solitaire Pack Vol. 2
Solitaire Pack Vol. 2 is shareware, and costs $17.00.

The Solitaire Pack Vol. 2 Demo will work for a 30 day trial period. At the end of the 30 days, it will stop working. After it expires, you will be unable to access any additional information Solitaire Pack Vol. 2 has added, nor any of its links. To avert this tragedy, you will need to get in touch with Stand Alone to purchase your software. You can register with us by several different methods. Before it expires, it is fully functional, with no hidden features.

You will need to include the following information, no matter how you choose to register. Most importantly, you need to include your name EXACTLY as it is entered in your Palm organizer, including spaces. We use this to generate your password, so it must be precise. You will need to specify which programs you wish to register, and include payment for each of them. We accept Visa, MasterCard, and American Express. If you are using normal mail, you can send us a check as well. Make sure to include your card number, the expiration date, and what type of card you are using. You also need to give us a way to get in touch with you. Email is the preferred way, followed by your Address and phone number. An Email Address is not strictly necessary, but it will result in much faster service.

For instant gratification, register by phone, and pay using Visa, MasterCard, or American Express. To do so, call (773) 477-2492 and we will give you a password right over the phone.

Alternatively, you can send us a check to the Address below.

You can also email us. Just email us the relevant information, and we'll send you a code. It is also possible to purchase Solitaire Pack Vol. 2 through PalmGear HQ at www.palmgear.com

Once you register, you will receive a registration code from us. To install the code, first tap on the Menu silkscreen button. Then, select Options, and tap Enter Registration Code. Finally, enter your password on the space provided.

1.4 Contacting Stand Alone Inc.
There are several ways to get in touch with us here at Stand Alone, Inc. Email is the preferred form of communication, but whatever works for you is fine. If you have any questions, comments, suggestions or compliments, please don't hesitate to contact us through any of the methods listed below.

1.4.1 Business Hours
Stand Alone is open from 9 AM to 5 PM Monday to Friday. We are closed on Saturday and Sunday. These times are CST and GMT -5.

1.4.2 Email
info@standalone.com

1.4.3 Phone
Voice: (773) 477-2492
Fax: (773) 477-2579

1.4.4 Regular Mail
Stand Alone
3862 N. Lincoln
Chicago IL, 60613
USA
1.4.5 World Wide Web
http://www.standalone.com

1.5 Reporting Bugs
If you find a bug in our software, it would be helpful if you reported the bug to us. To report a bug, please Email us with Bug Report Request in the subject line. In the email, include the following information:

oWhat type of Palm OS device you are using (i.e. Palm IIIx)
oThe software name and version number (i.e. Super Names v.1.5)
oThe error message
oA brief description of how we can recreate the error
oYour name and Email Address so we can contact you when the bug is fixed

When reporting bugs, it is best to Email us, rather than calling, so that the programmers have a written record of the information they need to solve the problem.
As soon as we receive your Email, the programmer will examine the problem, and fix it.. Because our programmers are busy creating software, it can take a while for them to reply, but they will release a new version of the software that fixes the bug as soon as they can.

Note: All screenshots for Solitaire Pack Vol. 2 are taken from the Palm IIIc device. Solitaire Pack Vol. 2 appears in gray scale on other devices.

2 Installing Solitaire Pack Vol. 2
When you first install Super Names, follow the normal procedure for installing any Palm OS software using Palm Desktop, Palm Buddy, or Backup Buddy.

3 General Rules
Welcome to Solitaire Games Vol. 2, a collection of ten classic solitaire card games for the Palm OS. It includes Canfield, Forty Thieves, Montana, Spider, Towers, West Cliff, Yukon, Aces High, Free Cell, Thirteens.

3.1 Selecting Games

Solitaire Games Vol. 2 includes ten card games. To choose which game to play, tap the Menu silkscreen button and choose Games from the top menu. Then, select the game that you want to play from the list. The list does not show the type of game you are currently playing.

3.2 New Games
To start a new game, first select the game you wish to play. Then, tap on the silkscreen button and select the Games menu. Finally, select New Game from the Games menu.

3.3 Saving Games
All games played with Solitaire Games Vol. 2 are automatically saved whenever you close the program or switch between games. The current game is erased if you start a new game of the same type.

3.4 Moving Cards
Cards are moved one of three ways. You can drag card from one location to a different location. Alternatively, you can tap on the card you wish to move, and then tap on its destination to move it. Finally, if you double tap a card the program will automatically move the card to a legal location.

3.5 Definition of Terms
Here is a list of terms used in the descriptions of the rules for each game.

3.5.1 Foundation
Foundations are the card piles where you are ultimately trying to place all of the cards. Generally, you receive points for placing a card on a foundation. Once a card is placed on a foundation, it may no longer be moved.

3.5.2 Columns
Columns are the stacks of cards that are actively in play. They are stacked vertically according to the specific rules of an individual game.

3.5.3 Rows
Rows are similar to Columns, but are stacked horizontally.

3.5.4 Deck
The deck is the collection of cards not yet in play. You deal cards from the deck on to a the Discard Pile, where you can then play cards on to the Columns, Rows, or Foundations.

3.5.5 Discard Pile
Cards from the Deck are dealt to the Discard Pile. Generally, you have access to the top card of the discard pile, but not to any cards Buried beneath the top card.

3.5.6 Buried
A card is Buried if it is underneath a card or cards in a Row, Column, or the Discard Pile. Buried cards are generally unable to be played.

3.6 Taking Back a Move


If you made a mistake when moving a card in Solitaire Games Vol. 2, you can take up to the last ten moves back. To do so, tap on the silkscreen Menu button, select Options, and then tap on Undo. Alternatively, you can use the shortcut of Command-U.

3.7 Statistics
Solitaire Games Vol. 2 keeps track of all of your statistics separately for each of the 10 different games. To view the statistics for your games, tap the silkscreen Menu button, choose the Options menu, and then select Stats. A screen then appears with a list of statistics for the type of game you are currently playing.

3.8 View Playing Time
Under the Options menu, found by tapping the Meun silkscreen button, there is an option Toggle Time. It you select this option, the time you have spent playing the current game is displayed in the upper right hand corner of the screen.

4 Playing the Games

4.1 Aces High


Goal
The object of Aces High is to remove all cards except for the four Aces.

Play
In Aces High, the top card of a Column can be removed if it is the same suit and a lower rank than the top card of another Column. Any card may be moved to an empty Column.

4.2 Canfield


Goal
The object of Canfield is to build all four Foundations in ascending order, in suit. One card is dealt to the Foundation at the beginning of the game. All foundations begin at the rank of that card and wrap from King to Ace.

Play
To play Canfield, build the Columns in descending order and alternating colors. The stack to the left of the columns is the Reserve. If a Column is empty, the top card of the Reserve fills the empty spot. Tap the deck to deal three cards to the Discard Pile. You can move the top card from any Column or the Discard Pile to a Foundation. You have unlimited re-deals.

4.3 Forty Thieves


Goal
The object of Forty Thieves is to build all eight Foundations in ascending order in suit.

Play
To play Forty Thieves, build Columns in descending order by suit. The top card of a Column can be placed on a Foundation. Tap the deck to deal out the Discard Pile (or Talon). The top card from the Talon can be placed on Columns or Foundations. Tap the deck to deal additional cards, one at a time, to the Talon. There are no re-deals.

4.4 Free Cell


Goal
The goal of Free Cell is to build each Foundation in ascending order in suit.

Play
To play Free Cell, build Columns in descending order, alternating by color. The top card of each Column may be moved to other Columns, Foundations, or the four Free Cells in the upper left section of the screen. Free Cells can only hold one card, and may be moved to Columns or Foundations.

4.5 Montana


Goal
The goal of Montana is to arrange the cards in four Rows, by suit, from Two to King.

Play
In Montana, each row is started with an outlined box. Cards can be moved to an empty space, but only if they are the same suit and one rank higher than the card to the left of the empty space. Only Twos can be placed in the first space of a Row. If a King is to the left of an empty space or spaces, they are closed and no cards can be placed there unless the King is moved. You have two re-deals, which re-deal all of the cards which are not already in ascending order by suit, starting from the beginning of a Row with a Two.

4.6 Spider


Goal
The object of Spider is to build each Column in descending order by suit and move all completed Columns to the Foundations.

Play
To play Spider, build Columns in descending order regardless of suit. You can move the top card of each Column, or groups of cards already ordered by suit and rank. Tap the deck to deal a new card to the top of each Column. There are no re-deals.

4.7 Thirteens


Goal
The object of Thirteens is to discard all cards.

Play
In Thirteens, cards which are adjacent (including diagonally) whose combined value equals thirteen may be discarded. Kings, worth thirteen, may be discarded singularly. Cards drop down to fill empty spaces, and any empty spaces at the top of a Column are filled from the deck. Cards equal their face value. Jacks are worth eleven and Queens are worth twelve. If you have an empty Column, you may move the top card from another column into the empty column.

4.8 Towers


Goal
The goal of Towers is to build the Foundations in ascending order in suit from Ace to King.

Play
To play Towers, build Columns in descending order in suit. The four spaces in the upper left are the Reserve, and any card can be placed there. The top card from the Reserve or Columns can be placed on a Foundation. Empty Columns may only be filled with a King.

4.9 West Cliff


Goal
The goal of West Cliff is to build the Foundations in ascending order in suit.

Play
To play West Cliff, build Columns in descending order, alternating by color. Tap the deck to deal one card to the Discard Pile. The top card of a Column or the Discard Pile can be moved to another Column or a Foundation. Empty Columns can only be filled with Kings. There are no re-deals.

4.10 Yukon


Goal
The object of Yukon is to build the Foundations in ascending order in suit.

Play
To play Yukon, build Columns in descending order, alternating by color. Any card from a Column may be moved to the top of another Column, but all cards covering it are moved as well. Only Kings may be moved to an empty Column.