Room Builder for Palm OS
Version: 1.1
Date: December 4, 2002
Users Manual
(c)2002 Stand Alone, Inc. All rights reserved.
Table of Contents
1
Welcome
and Registration...........................................................................................
4
1.1
Included
Files.......................................................................................................
4
1.2
System
Requirements..........................................................................................
4
1.3
Installing
Room Builder.......................................................................................
4
1.3.1
Windows
Installation...................................................................................
5
1.3.2
Macintosh
Installation.................................................................................
5
1.4
Registering
Room Builder....................................................................................
5
1.4.1
Necessary
Information................................................................................
5
1.4.2
Entering
the Registration Code....................................................................
6
1.5
Contacting
Stand Alone, Inc................................................................................
6
1.5.1
E-mail...........................................................................................................
6
1.5.2
Fax...............................................................................................................
6
1.5.3
World
Wide Web.........................................................................................
6
1.6
Customer
Support...............................................................................................
7
2
Design
Overview.........................................................................................................
7
3
Overview
of Features..................................................................................................
7
3.1
Start
Screen..........................................................................................................
7
3.1.1
Start
Screen Controls...................................................................................
8
3.1.2
Start
Screen Menu Options.........................................................................
8
3.2
Layout
Screen......................................................................................................
9
3.2.1
Layout
Screen Controls...............................................................................
9
3.2.2
Layout
Screen Menu Options...................................................................
10
4
Using
Room Builder..................................................................................................
11
4.1
Changing
Measurement Units and Tips Settings.............................................. 11
4.2
Changing
Color Settings.....................................................................................
12
4.3
Creating
a New Drawing....................................................................................
12
4.4
Working
with Boundary Walls..........................................................................
13
4.4.1
Adding
a Virtual Boundary Wall...............................................................
14
4.4.2
Beginning
a Corner Room Builder.............................................................
14
4.5
Adding
and Positioning Inner Walls..................................................................
14
4.5.1
Adding
an Inner Wall.................................................................................
15
4.5.2
Wall
Heads and Tails.................................................................................
15
4.5.3
Moving
Wall Heads and Tails...................................................................
15
4.5.4
Showing
Wall Measurements....................................................................
16
4.5.5
Making
Small Adjustments.......................................................................
16
4.5.6
Viewing
and Changing Wall Information...................................................
17
4.5.7
Fixing
Walls...............................................................................................
18
4.5.8
Working
with Virtual Inner Walls..............................................................
18
4.5.9
Aligning
a Wall Horizontally or Vertically................................................
19
4.5.10
Erasing
a Wall............................................................................................
20
4.6
Adding
Windows and Doors.............................................................................
20
4.7
Working
with Objects........................................................................................
21
4.7.1
Adding
an object........................................................................................
22
4.7.2
Moving
an object.......................................................................................
23
4.7.3
Modifying
an Object.................................................................................
23
4.7.4
Rotating
a Rectangle Object.......................................................................
23
4.7.5
Fixing
an Object.........................................................................................
23
4.7.6
Circle
Objects............................................................................................
23
4.8
Magnification.....................................................................................................
23
4.9
Calculating
Areas...............................................................................................
24
4.10
Organizing
and Sharing Drawings......................................................................
24
4.10.1
Naming
a Drawing.....................................................................................
24
4.10.2
Saving
a Drawing.......................................................................................
25
4.10.3
Duplicating
a Drawing...............................................................................
25
4.10.4
Reverting
to a Saved Drawing....................................................................
25
4.10.5
Using
Categories........................................................................................
25
4.10.6
Beaming
Drawings.....................................................................................
25
Room Builder provides tools to create and modify drawing diagrams on Palm Poweredô handhelds.
The archive includes the following files and folders:
File/Folder |
Purpose |
Readme.txt |
Explains how to register and order the software. |
Room Builder.prc |
Installs Room Builder on your Palm Poweredô handheld. |
Mathlib.pdb |
Installs additional software required to run Room Builder. |
Order.html |
Automatically establishes link with Standalone, Inc. website. Places Room Builder in your shopping cart. (If this does not happen automatically, click the Click to order link to go to our website.) |
License.txt |
Contains the software license agreement. Please read this before using the software. By installing, copying, or otherwise using this software, you agree to be bound by the terms of the license agreement. |
Manual |
Contains the HTML version of this manual. The images subfolder contains the graphics for this manual. |
Table 1 Room Builder Files and Folders
Palm OS version 3.3 is required. Visit http://www.standalone.com/palmos/ to obtain an updated list of supported Palm Poweredô devices. This manual refers to any compatible device as a ěPalm Poweredô handheld.î
Software such as the Palm Desktopô enables your Palm Powered handheld to receive installation data from your desktop computer. Read the documentation that came with your Palm Powered handheld to ensure that the Palm Desktop or similar software is properly installed.
Do the following steps to install Room Builder using a Windows-compatible desktop computer:
1. Download the Room Builder installer (.exe file) from www.standalone.com , saving it to an easily accessible location such as the desktop.
2. Click the executable icon. The installation wizard opens on the screen.
3. Complete the steps specified by the installation wizard.
4. Perform a Hot Sync operation with your Palm Powered handheld. Room Builder is automatically installed on your Palm Powered handheld.
Do the following steps to install Room Builder using a Macintosh computer:
1. Download the Room Builder file (.hqx file) from www.standalone.com , saving it to an easily accessible location such as the desktop.
2. Double click on the Room Builder.prc and MathLib.pdb files
3. The install tool will open.
4. Perform a Hot Sync operation with your Palm Powered handheld. Room Builder is automatically installed on your Palm Powered handheld.
Room Builder is shareware, software that you can download and try for free. The time-limited demo version of Room Builder includes all of the features available in the licensed version. After 30 days, the demo version will only work with a valid registration code. Registration includes free upgrades to any future version of Room Builder.
There are several ways to order your registration code:
Order online at our website. This is the easiest way to register. The secure online shopping cart requires a current Netscape or Internet Explorer browsers (version 4.0 or higher).
E-mail your registration information to sales@standalone.com. We will send the registration code.
Fax your order to us at (773) 477-2579.
Have the following information ready before you register:
Your exact name as it is entered in your Palm Poweredô handheld, including spaces.
The complete list of programs that you wish to register.
Payment information. We accept Visa, MasterCard, American Express, Discover and personal checks. To pay with a credit card, provide the card number, the expiration date, and the type of card.
Contact information. Please provide an e-mail address, mailing address, and phone number.
Do the following to enter the registration code before the 30 day evaluation period has expired:
1. Open Room Builder from the Applications menu. The start screen appears.
2. Select Options → Enter Registration Code from the menu. The Enter Reg Code screen containing a numerical keypad appears. The Name field shows your name as it is entered into your Palm Poweredô handheld.
3. Tap the numerical keypad to enter the registration code.
4. Tap the Register button.
Do the following to enter the registration code after the 30-day evaluation period has expired:
1. Open Room Builder from the Applications menu. The registration information screen appears.
2. Tap Enter Registration. The Enter Reg Code screen containing a numerical keypad appears. The Name field shows your name as it is entered into your Palm Poweredô handheld.
3. Tap the numerical keypad to enter the registration code.
4. Tap the Register button.
Please e-mail us at sales@standalone.com if you have any questions about registering.
There are several ways to get in touch with us. E-mail is preferred. If you have any questions, comments, or suggestions, please do not hesitate to contact us.
Internet: info@standalone.com
Fax: (773) 477-2579
Please e-mail us at techsupport@standalone.com if you have problems starting or running Room Builder. Include the following information to help us isolate and identify the problem:
Therefore Room Builder is designed to be a tool to draw representational, or scale drawings. It is not a free-form drawing program, and is more constrained in its abilities than such a program would be.
This section summarizes the screens, controls and features of the software.
A single record is called a drawing. Use the start screen to create, sort, and open drawings.
Figure 1 Start Screen
Tap the name of a drawing to open it. For example, tap the words rec room on the screen shown in Figure 1 to open the drawing drawing named rec room.
Table 2 summarizes the start screen controls.
Control |
Name |
Action |
Sort Selector |
Select from the pull-down menu to sort drawings in ascending order by name, creation date, or modification date. |
|
View Selector |
Select from the pull-down menu to view the names, creation dates, or modification dates of drawings. |
|
Category Selector |
Select from pull-down menu to view drawings saved within specific categories. |
|
New Button |
Begin a new drawing. |
Table 1 Start Screen Controls
Tap the Menu button to the left of the graffiti pad, or the words Room Builder in the upper left corner of the screen in order to view the start screen menu options. (Table 3)
Options → |
Action |
Comments |
Preferences |
Opens the Preferences dialog box. |
Read section 4.1, Changing Measurement Units . |
Set Colors |
Opens the Show Date/Edit Colors screen. |
Read section 4.2, Changing Color Settings. |
Beam Software |
Beams the Room Builder software package to another Palm handheld. |
|
Beam Database |
Beams all Room Builder drawings to another Palm handheld. Note that this is a two step process. You must beam the software and the Math library separately. |
|
Enter Registration Code |
Enter registration information for Room Builder software. |
|
About Room Builder |
Show version information of Room Builder software. |
|
Table 2 Start Screen Options Menu
Use the layout screen to view and edit drawing drawings. The drawing opened on the layout screen is the current drawing.
Figure 2 Layout Screen ń (L) with wall selected, (R) with nothing selected
The title bar shows the name of the current drawing. Below this is a text area where Room Builder shows information about the currently selected element in the drawing. In Figure 2, the text area shows the words Unnamed wall, as the wall is as yet untitled.. The text area is empty when no drawing elements are selected.
The layout screen contains a button tool bar on the bottom of the screen. This area varies depending on whether a wall or object is selected.
Icon |
Name |
Purpose |
Item
is selected |
||
Quit-and-Save |
Save the current drawing and return to the start screen. |
|
Info |
View or edit selected wall or object information. |
|
Eraser |
Erase the selected wall or object. |
|
Protractor (wall selected only) |
Show angles (in degrees) between adjacent walls. |
|
XY Components (wall selected only) |
Show the horizontal and vertical components of the distance between the tail of the selected wall and the boundary walls. |
|
Zoom |
Magnify the current drawing. |
|
Nothing is
selected |
||
Quit-and-Save |
|
|
Hammer |
Create a new wall or object |
|
Ruler |
View wall lengths |
|
Area Tool |
Calculate the areas of full or partial enclosures. |
|
Notebook |
Enter notes about the drawing. |
|
Zoom |
|
Table 3 Layout Screen Controls
Tap the Menu button to the left of the graffiti pad, or the words Room Builder in the upper left corner of the screen, to view the layout screen menus.
Drawing → |
Action |
Comments |
Undo |
Undo the last change in a wall or object. |
|
Redo |
Redo the last undone change in a wall or object. |
|
Set Name |
Opens the Set Drawing Name dialog box.
|
Read section 4.10.1, Naming a Drawing.
|
Revert to Saved |
Discards any changes that were made since the current drawing was last saved. |
|
Duplicate Drawing |
Makes a copy of the current drawing. |
Unnamed drawings cannot be duplicated. Name the current drawing before attempting to duplicate it. |
Delete Drawing |
Delete the current drawing without saving it. |
|
Beam Drawing |
Beams the current drawing to another handheld. |
Read section 4.10.6, Beaming Drawings. |
Fix All |
Fixes walls and objects so they cannot be moved. |
Read section 4.5.7, Fixing Walls. |
Unfix All Walls |
Unfixes walls and objects so they can be moved. |
|
Recalculate Floor Area |
Recalculates and draws floor areas with colors and shading (on color handhelds) |
Read section 4.9, Calculating Areas. |
Table 4 Drawing Menu
The start screen and layout screen have the same Options menu. Read Table 3 Start Screen Options Menu, for more information about this menu.
This section explains how to set up and create drawings.
To open the Preferences screen (Figure 3), select Options → Preferences from the menu, or enter /R in the graffiti area.
Figure 3 Preferences Screen
Room Builder applies the Starting units setting to new drawings. The default setting is Feet. Change the setting to Meters in order to create metric drawings. Changing this setting does not convert the measurement units of existing drawings.
Checking the Show Help Screens checkbox causes Room Builder to automatically show help screens during certain operations, such as adding a new wall. Uncheck the box to turn off automatic help screens.
Do the following to change the color of drawing elements such as walls, doors, or measurements (Color enabled handhelds only):
1. Select Options → Set Colors from the menu, or enter /L in the graffiti area. The Show Data / Edit Colors screen appears.
2. Click the color bar to the right of an element such as Door. A palette shows the available colors.
3. Tap the desired color on the palette.
4. Tap the OK button. Room Builder applies the new color to the element.
5.
Tap the Set Default Colors button to restore the default color settings.
Room Builder automatically adjusts its palette according to the graphics capabilities of the handheld on which it is installed. For example, Room Builder shows a 4-color palette for a 4-color display, and a 256-color palette for a 256-color display.
Do the following to create a new drawing:
Boundary walls are the sides of the rectangle surrounding a drawing. Boundary walls cannot be altered, and new walls cannot be added outside of them.
A real boundary wall represents an actual wall. The plan for a rectangular building typically has four real boundary walls. (Figure 4)
Figure 4 A Room Builder with Normal Boundary Walls
A virtual boundary wall is a line that marks a given length on the drawing, but does not physically exist. The patio deck drawing in Figure 5 has a virtual east boundary wall that represents empty yard space.
Figure 5 A Room Builder with A Virtual East Boundary Wall
Do the following to add a virtual boundary wall.
The Virtual checkbox can be unchecked at any time to restore a normal wall.
A square corner is a drawing that has two adjacent virtual boundary walls. Do the following to begin a corner drawing:
Another way to create a corner drawing is to create a Rectangle drawing and then convert the virtual boundary walls individually as explained in Section 3.4.1.
Inner Walls are created within the boundary walls. This section explains how to work with inner walls.
Do the following to add an inner wall:
Tapping an empty area instead of a wall in step 2 produces no results because a new wall must always connect to another wall. The wall providing the connection point is called the base wall.
A head(H) symbol and a tail(T) symbol mark the endpoints of a wall. Use the boxes that contain these symbols as handles to move the endpoints of inner walls.
When no walls are selected, no head or tail symbols are shown.
When a wall other than the wall in question is selected, the unselected walls show the H and T symbols.
When a wall is selected, its active end is drawn as an open rectangle, and its inactive end as a closed rectangle. The active end is the end that is moved as the wall position is changed, and it is also the end whose position will be changed when the hard buttons at the bottom of the handheld are pressed.
Do the following to move an inner wall head or tail with the stylus:
When adding a new wall, holding the stylus on the connection point allows you to immediately drag the tail of the new wall into the desired position.
Dragging a wall head or tail may change both the length and angle of the wall. The next section explains how to view the numeric values of these measurements.
The ruler, protractor, and XY ruler tools located on the lower toolbar (Table 7) show numeric wall measurements.
Icon |
Name |
Purpose |
Ruler |
View wall lengths and lengths between wall junction points. |
|
Protractor |
View angles (in degrees) between adjacent walls. |
|
XY Ruler |
View the horizontal and vertical components of the distance between the tail of the selected wall and the boundary walls. |
Table 7 Measurement Tools
Tap a measurement tool icon once to view the measurements. Tap the icon a second time to hide the measurements. Notice that Room Builder actively updates the measurements as you drag the heads or tails of inner walls.
The stylus is not precise enough to control small adjustments, and some adjustments are not accounted for by changes in the drawn position of the wall. In other words, you can make small increments in the length or position of a wall without actually causing the wall to move on the screen. Use the hard buttons (Figure 6) to move a wall head or tail (Figure 7) in steps of 1/8 inch (or 1 centimeter in metric mode), or larger increments if the wall is over 50í in length.
Figure 6 Hard Buttons
Figure 7 Effect of Hard Buttons on the Tail of an Inner Wall
Select a wall with the stylus before using the hard buttons. The symbol shows the active endpoint that is in focus and under the control of the buttons.
Button Name |
Action |
Date Book Button |
Switch focus between head and tail. |
Address Book Button |
Move endpoint left. |
Scroll Up Button |
Move endpoint up. Scroll up if boundary wall is selected. |
Scroll Down Button |
Move endpoint down. Scroll down if boundary wall is selected. |
To Do List Button |
Move endpoint right. |
Memo Pad Button |
Switch focus between head and tail. |
Table 8 Hard Button Functions
Use the Wall Info screen to view or change the properties of a wall. (Figure 8)
Figure 8 Wall Info Screen
To open this screen, select a wall and tap theinformation icon, or tap and hold the stylus over a wall.
If desired, enter the Name field and enter a name for the wall. This name will appear in the text area of the layout screen when the wall is selected.
The from head row shows the distance between the head of wall and the head of its base wall. Select the numeric fields with the stylus and change them via the graffiti pad in order to reposition the head of the wall in relation to the head of the base wall. Use the pull-down selector to specify fractional lengths.
The length row shows the length of the wall. Select these fields with the stylus and change them via the graffiti pad in order to increase or decrease the length of the wall. Use the pull-down selector to specify fractional lengths. If you enter a length that is larger than the maximum length of the wall (the length at which it intersects another wall) then the length will be set to the maximum.
Tap the Erase button to erase the selected wall.
Tap the Notes button to enter notes linked to the drawing.
The following sections explain how to use the Fixed, Virtual, and Horizontal checkboxes, and how to add doors and windows.
Fixing a wall ensures that it cannot be inadvertently moved later. Do the following to fix a wall:
To fix all of the walls in the drawing at once, select Fix All from the Drawing menu, or enter /F in the graffiti area. Select Unfix All to change the fixed status of all walls.
A virtual inner wall can be used like a tape measure to mark the position of actual walls. The virtual wall in Figure 9 shows where exactly 19í5/8î separates the west boundary wall and the slanted inner wall.
Figure 9 A Virtual Wall Providing a Width Measurement
A virtual inner wall can also provide a base wall for a structure that is surrounded by empty floor space. Figure 10 shows a drawing in which a virtual wall provides a base wall for an isolated support beam.
Figure 10 A Virtual Base Wall for a Support Beam
Do the following to add a virtual inner wall:
Virtual walls behave like real walls, with the exceptions that real walls may cross virtual walls, and that virtual walls are ignored in floor area calculations.
Aligning an inner wall with a boundary wall ensures that it will always form exact 90 degree corners with other aligned walls. This simplifies the creation of rectangular forms. Do the following to align an inner wall:
Do the following steps to erase a wall.
Note: A base wall cannot be erased before its branching walls are erased.
Windows and doors can be added to any walls. Do the following steps to add a door:
Figure 11 Wall without Door |
Figure 12 Detail Screen |
Figure 13 Doors/Windows Screen |
Figure 14 Wall with Door |
Repeat this procedure to add windows or other wall features. In step 8, check Window for a window or Other for a wall feature that is not a window or door, such as a painting, clock, or mirror.
The Doors/Windows screen (Figure 13) lists the elementsódoors, windows, and other featuresóadded to the wall. Each element in the list has four sections which show, from left to right, the element type (D for door, W for window, O for other), the user-assigned name of the element, the distance of the element from the head of the wall, and the width of the element. Tap an element on the list to select it. Tap the Edit button to open the Detail screen and modify the element. Tap the Delete button to delete the selected element.
Room Builder also lets you add objects to your drawings to represent furniture and other free-standing things. Your objects may be circular or rectangular, and rectangular objects may tilt to any angle. Objects to do interact with walls in any way, nor with other objects
Figure 15. Creating a new Rectangle object
To create an object:
Figure 16. Setting Object Attributes
To move an object, tap, and immediately drag in any direction. Movement is constrained by the boundary walls. You may also use the hard buttons to make small movements in a horizontal and vertical direction.
To modify an object, tap and hold. The Object Info screen is opened, and you may enter new attributes.
Rectangle Objects can be rotated by entering a non-zero angle attribute. A negative angle represents counter-clockwise rotation from the horizontal. The object is drawn as an outline and may be moved freely.
Figure 17. Rotating a rectangle
Objects may be fixed like walls, by checking the fixed checkbox. A fixed object will have a small cross at its center.
Circle Objects are managed much like rectangle objects, except there is no angle attribute, and only 1 dimension.
You may magnify most drawings by tapping on the Zoom button.
When zooming, a horizontal scroll bar is drawn if needed.
All functions are operative in magnified drawings.
The area tool calculates the floor areas of rooms and partial enclosures. To view floor area information:
1. Tap the wall area icon. On color handhelds, color fills show where each enclosed area begins and ends. Numeric area measurements appear in square feet (or square meters).
2. Tap any area on the drawing to hide the color fills.
3. Tap the wall area icon to hide the numeric area measurements.
The color fills appear only after Room Builder recalculates a new set of areas, after the position of walls have been changed. Select Recalculate Floor Area from the Drawing menu to recalculate the current floor areas and view the color fills a second time.
Moving a wall causes Room Builder to hide area measurements and put the area tool icon into an off (gray) state. This enables you to tap the tool again and recalculate the area measurements.
Note that floor area measurements are estimates based on the drawing itself, which is not drawn to exact scale. Therefore, even regions which have equal areas may not display with equal results.
This Section explains how to name, save, categorize, and share drawings.
To name a drawing:
You must name a drawing before duplicating it.
Tap the quit-and-save icon at any time to save the current drawing.
Select Duplicate Drawing from the Drawing menu once a drawing has been named and saved. A copy of the drawing will be created with the same name and ěcopyî appended to the end of the name. You may copy a single drawing multiple times.
Reverting to a saved drawing discards any changes that were made since the drawing was last saved. Select Drawing → Revert to Saved from the menu options, or enter /R in the graffiti area.
Drawings can be organized into categories such as Business, Personal, SW Properties, Cubicles, etc. Room Builder saves drawings in the Unfiled category by default. Do the following to save a drawing into a different category, such as Personal.
Create new categories as you would with any native Palm OS application.
To transfer a drawing to another Palm device using the infra-red beam, select Drawing → Beam Drawing from the menu options, or enter /B in the graffiti area. The Beam screen appears to show the status of the transfer. Make sure that Room Builder is installed on the receiving device. Also, a user with Room Builder v 1.0 will not receive drawings correctly from users with versions 1.1 or above.
HotSync, Palm Powered, and Palm OS are registered trademarks of Palm, Inc.